ARMA II Operation Arrowhead (PC DVD)

ARMA II Operation Arrowhead (PC DVD)

Average Customer Rating:  Rating 4 stars

Our Price: £26.57

Brand New & factory Sealed UK Game In Stock, Available For Worldwide Shipping. Dispatched Same Working Day If Order Received Before 4pm

Platform: Windows Vista

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Review

Three years after the conflict in Chernarus, portrayed in the original ARMA II, a new flashpoint in the Green Sea region heats up and coalition forces led by the US Army are sent to Takistan to quickly restore peace and prevent further civilian casualties.

Enlist into various roles within the US Army, from basic infantrymen, through special operatives, to pilots and tank crew in this new instalment in the award winning line up of military simulators for PC from Bohemia Interactive.

  • Standalone release: Operation Arrowhead does not require the original ARMA II
  • New factions available: Amazing variety of local army and guerrillas
  • New weapons and vehicles: Apache, Chinook, M3 Bradley and many more..
  • Includes ARMA II Warfare mode: Improved large scale multiplayer experience with elements of real time strategy gameplay
  • Deep storyline: The chance to enlist in various roles within the US Army. From basic infantry to pilot and tank crew
  • Three new game environments: Takistan, Zargabad and the Desert

User Reviews

  • Rating 4 stars Much more polished than ARMA II 21/08/2010 Read full review>>
    The Operation Arrowhead campaign in my opionion flows more smoothly and has less bugs which makes this much better than the original ARMA II. The addition of zeroing your weapons and removable packpacks is also cool. I'd say it also plays a bit smoother too which is nice.
  • Rating 1 stars seriously flawed 18/08/2010 Read full review>>
    this game runs very badly on high end computers

    fan boys of the series for some reason care to dismiss this. as 10 to 20 fps is like super realistic.

    anyways look at other reviews metacritic etc.

    the game sucks.

    if they had sorted the performance and the horrendous lag while playin online then the game could have been good.

    they havnt and so this game is not good.
  • Rating 4 stars An Excellent Expansion Pack 09/08/2010 Read full review>>
    OK first off for all you CoD / BF2 and OFP:DR fanbois. This is not a console shooter where you can strafe targets or run around Rambo style. If that is your sort of game seriously don't bother purchasing the game.

    ArmA II and the addon Arrowhead (although Arrowhead is standalone getting the original means you can play the US Marines and play in Eastern Europe) is a tough military simulator that is a little rough around the edges but has a truly incredible mod community.

    A lot has been said about ArmA II so I'll stick with the expansion. Arrowhead builds on the same formula from ArmA II and expands it further with more detail. It focuses on the US Army this time and their associated kit. There are a few other European forces thrown into the game too but I'll focus on the big shiny stuff.

    New features we have are backpacks that can store extra gear and be dropped off. Good idea for those long term firefights. Vehicles have proper Thermal Imaging sights that unlike previous games of the same genre use genuine TI filtering. So vehicles switched off are cold and when they are active the tires and engine bays show white / black hot. Pretty impressive to be honest and makes some of the nightfighting much tougher now for PvP.

    Other subtle features are an improvement in graphics and general gameplay...not to mention a nice full colour manual...not seen a full colour manual since the Microprose days!

    The setting is the fictionary country of Takistan...sound familiar? Well it's pretty much Afghanistan and a lot of dust. You get three maps plus a map editor. Yes folks you can now create your own towns by just dropping a town creation icon onto the map. Great for simple quick missions!

    There is the usual gamut of armour and aircraft. Loads of Hummers and Strykers plus a nice fat Chinook for the shiny kit loving player.

    ArmA II was a rough diamond and Arrowhead is no exception. The one thing about the developers that does annoy me is that they leave much with a sense of being unfinished on release. The Stryker Mortar carrier does not work, A Scud launcher that just fires up and there are some other niggles. I do get the feeling that they sometimes leave it for the mod community to sort out or it gets released in a later patch. Whilst the mod community is incredible I do tire of hearing them (the mod community) bleat on about 'A mod will fix that'. Fact is it should be finished by the developer and not the community.

    Grumble aside Arrowhead is a superb Expansion and opens up a whole new area to fight in with endless mission opportunites that the mod community has already taken advantage of.

    So if you want a military combat simulator and don't mind putting up with a few niggles here and there get ArmA II and Arrowhead and join us online for a heck of a lot of tactical fun!

  • Rating 5 stars Unlimited entertainment. 02/08/2010 Read full review>>
    If you're reading this review as an ArmA2/ArmA/OFP fan then you already know why you like it, but for people new to the series I thought I'd share an insight as to what makes this game series unique among the genre.

    The main point I wish to make about this game is that it is not player-centric. By that I mean that the ingame opponents do not all exist merely to kill you the player, they exist for their own reasons and have their own goals. If you happen to get yourself embroiled in their fight - then they will target you naturally, but you are no more (or less) a target to them than is your AI squad member. You are part of a larger situation, and can influence the outcome, but you have no more priority than any other entity in the game. Contrast this with CoD/MoH etc where the gameplay is triggered by your progress and positions, and where enemy exist only to impede your, and only your, progress. Coupled with the literally open-ended nature of the massive gameplay area, that you are free to achieve any goal you wish, any way that you wish.

    In the game, if you were to place two opposing soldiers in the map 10 kilometers away from you, they will proceed to stalk, engage and battle each other in every detail as though you were there to witness it, even though you are too far away to see, hear or influence the situation. A lot of readers might now be asking "what's the point of simulating something the player might never see", but others might see the true gold in this, that the battlefield has a true fidelity unseen in any other FPS tactical shooter. You as the player are NOT the major entity in this way, just as any soldier is not the major entity in any war. Away from your perceptions, AI soldiers will be battling against enemy, boarding helicopters, and moving to new locations and it may, or may not impact on your own gameplay somehow when they reach (or not) their destination.

    Each soldier in the game has it's own micro-AI routines that help it to survive as best it can, while attempting to achieve their own ingame goals. This naturally leads to conflict and there you find yourself, in the middle of something larger than yourself. All weapons, vehicles, locations and buildings are open for use at any time, by all players (in the case of multiplay) and AI. The possibilities in a game such as this are limitless, constrained only by your own efforts and imagination.

    In truth, I'm speaking mainly about the ingame editor gameplay, not the included single-player campaign. I have not tried the single player campaign (I think of the game as a sandbox rather than a story-led game) but I understand it's not too bad in its own right. But it is remarkably simple to open the editor, place down some units, set various waypoints or goals, and simply let the action begin. Elements can be randomised for extra variance, so that even you as the mission creator do not know where the enemy is or even how many of them there are. With a little finesse and experience, you can generate missions that will keep you entertained for many hours, over many replays, and just keep on making more and more.

    So, this is not in essence the same as CoD or MoH or any of the other military shooters, those guys have their strengths and small levels etc, but this game has the scale and flexibility to entertain you for as long as you wish to play it, however long that is.
  • Rating 5 stars ARMA2OA 31/07/2010 Read full review>>
    i ORDERED THIS WHILE IT WAS STILL ON HOLD BUT RECEIVED IT ON THE FIRST DAY OF RELEASE, THAT WAS A SUPRISE AS I HAD THOUGHT I WOULDN'T GET IT UNTIL LATER.
    THE GAME ITSELF IS FANTASTIC. IF YOU WANT A REAL IMMERSIVE EXPERIENCE THEN THIS IS THE GAME FOR YOU. YOU CAN PLAY ON LINE AGAINST OTHER PLAYERS, PLAY TOGETHER AGAINST VERY CLEVER ARTIFICIAL INTELEGENCE [AI's] ENEMY TROOPERS. THE WEAPONS ARE REALISTIC WHILE THE IN GAME SOUNDS ARE FANTASTIC. YOU ALSO HAVE USE OF MOTORBIKES, CARS, BUSES, TRUCKS, ALL THE LAND MILITARY VEHICLES YOU COULD WANT FROM PLAIN HUMMERS TO MAXED OUT TANKS.
    YOU ALSO HAVE A VARIETY OF PLANES AND HELICOPTERS TO FLY ASWELL AND THERE ARE SOME FAST & ARMED RUBBER BOATS TO WHIZ ABOUT IN TOO.
    YOU ALSO HAVE THE SINGLE PLAYER MODE WHERE YOU HAVE OPTIONS TO DO A CAMPAIGN, PRACTICE SET SENARIOS, TRAINING BOOT CAMP WHERE YOU CAN PRACTICE ALL THE WEAPONS AND DRIVABLE KIT. YOU CAN EVEN EDIT AND CREATE YOUR OWN MAPS.


    THIS IS NOT JUST AN ADD-ON TO AN EXISTING GAME BUT A STAND-ALONE GAME IN ITS OWN RIGHT - FANTASTIC VALUE.

    A TRULY EPIC EXPERIENCE.

    WHAT YOU WAITING FOR -- GO GET IT NOW SOLDIER!

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